Path Of Diablo Respec
Jan 5, 2012 - I just like Diablo 3's direction a heck of a lot more than Path of Exile's. For example, there is no really easy way to respec your character in. Plan ahead, for there are no full respecs in Path of Exile (except when a major patch changes the skill tree). Respec points are available through completing quests and spending Orb of Regret Orb of Regret Stack Size: 40 Grants a passive skill refund point Right click on this item to use it.
If it wasn't for that eerie claustrophobic feeling I get whenever I play this game these days, the lack of resets would probably keep me away anyways. I start up the game after a long hiatus, look at the utterly massive passive tree, play around with a few builds in my head or on the skill planner, but just can't bring myself to click the 'Confirm point allocation' button or whatever it's called because I'm paralyzed by fear so I just leave it be and then leave the game for another half year (well, more specifically, I run around a bit before I start getting feelings of actual depression at how SQUISHED everything looks because the camera's zoomed in so damn much and then after that I leave. Dunno if they changed it to let you zoom out more since then but I haven't heard anything about it)This a thousand times over, far to zoomed in and cannot see enough real estate on my screen, the ugly models dont help but if i could play without the feeling of my face mushed against the windshield I would really enjoy the game, until that happens i will always be out. Its the main visual fun of the genre and when you have such a small visual field its just bleh.You can now zoom way out and zoom way in.
You cannot change the camera angle.Honestly? The game is free. Give it a try. The graphic updates and model updates are very good. When I see people say graphics suck, I know they haven't touched 3.0.
Diablo 1 Respec
Graphics no longer suck. The entire game has been given a graphic overhaul.
New design elements have been added. New mob models in all acts, new mob designs. It it no longer oppressively dark overall as it was years back.What are you playing?I play Solo Self-Found (SSF). I've got several builds lined up, pretty much in order I plan to play them:Tornado Ranger:Because I love ranged bow classes.
First time with this build.Firestorm Witch:Massive AOE. And skeletons.Marauder Ice Crash:Because I love staves. No aiming required.Lazy Paladin:A long-time favorite. Very interested to see how it plays in 3.0. This guy is very tough. A little slower than the others, but also very forgiving of mistakes, like mistakenly opening the door to Argus, wandering in and saying, uhn, what's this?One of the things I like about each of these builds is the care the crafters took in making their posts, with detailed explanations about why this, allowing you to understand the underlying theorycrafting.
And as a SSF player, these are all doable. They are all good at responding to questions about their builds (some of these have builds have close to 900 pages of posts and have been supported and updated by their crafters for years).Cheers!But following anothers build is like assembling an IKEA shelf, just follow step by step instructions, I feel like I am playing someone elses idea and design.I like to experiment on my own and come up with my builds organically through trial and error.To me that makes me feel attached to my character - having the ability to freely respec would only make me more attached to my character. Respecting would be nice. I will agree with people who want that.
As games have gotten to where the visuals are better, PoE is a great game that I want to play but can't. So many people love the look of the game and to me it is a depressing world. I play games for fun and I no longer want to look at the world after a couple of hours. I hope this proves great for GGG. I wish I could get the mechanics of the game with the graphics of D3.Good luck to all who are playing today and this weekend.And Diablo's not depressing?since when?Even if the overall plot of D3 is meant to be dark and depressing, I actually felt there's so much self-referential humour in Diablo 3's random sub-quest events throughout the game that the game felt like it was a tongue in cheek parody of the typical ARPG dark atmosphere at times. Not that that was necessarily a good thing.Still, Diablo in general I found to be slightly less dark than Path of Exile if only because human civilization was still in a working state in Diablo.
In Path of Exile, the extent of human civilization is all refugee camps (or bandit camps or brutal totalitarian fascist regime army war camps). Which makes sense because you're an exile in exiled lands, but I did find it a good bit more depressing than the Diablo games.
There's also a 'humans are the real monsters' thing going on in Path of Exile. It was easier to distance myself from the horrors in Diablo 3 because demons will be demons so they're contractually obligated to be horrific assholes, but almost all of the horrible dark things in Path of the Exile are of human origin, which made it hit closer to home.I actually liked that it was depressing that way, myself, as it made the game and its plot stand out from the Diablo series, but it was still genuinely depressing.Yes, you're right. But if you like Warhammer or Dark Souls.you'll choose Path of Exile.
Diablo wasn't really silly pre D III. Sure, there were easter eggs, but overall it was.grimdark.Nice catch on differing origin of troubles! Overall, Path of Exile is more of a Wild West: Tame the land / survive / do your things afterward, while Diablo's a typical 'SAVE / DEFEND THE WORLD' schlock. Sure, it's enjoyable, but still very different than Path.Diablo's about the world and what you can offer it. It's not really your story. It's Sanctuary / Leah / Deckard / Tyrael / Adria's.
Meanwhile, Path of Exile is entirely about you and how you can get even with Dominus / Malachai etc. To use SWTOR lingo:Diablo III = Jedi KnightPath of Exile = Bounty Hunter(I think that one's the closest)(both are good). Have they added a way to respec all points as you wish, so that ine can freely experiment with different builds?hahahaPoEs best feature is the deep skill tree system.Its worst feature is that you cannot freely respec to experiment.This is funny. Why?I never understood why allowing players to enjoy the best aspect hassle-free is somehow considered 'crazy talk' by the playerbase.How much have you even played the game to say something like that?
While the skill tree is indeed amazing and a good feature it is certainly not the best thing in the game. The 'best feature' is the deep customization (skill tree, gems, itemization, different game mechanics which you can mix and match).As for no FREE respecing being a bad feature I have to disagree strongly.
As it is now respecing with orbs is in my opinion the way to go. It might seem expensive but it's really not that hard to get regret orbs. For starters you get like 20+ respec points from quests, maybe you'll get a few regret orbs during that time too. Love the game. Best Lore and background in recent history.
For this I can put up with the bits I don't prefer. Just wish that I could get a decent connection. It's been months with hitches and lag making the game unplayable.
Had just one recent week where everything worked. Different computers, different internet connections, same problem. Probably out of their hands, most likely an infrastructure issue. Sucks.Don't worry.
I can handle PoE just fine and my latency is avg 30ms(to Frankfurt) and I still have some odd micro lags.But, overall, it's been rather stable. Love the game. K park 24th edition pdf. Best Lore and background in recent history. For this I can put up with the bits I don't prefer.
Path Of Diablo Respec 2
Just wish that I could get a decent connection. It's been months with hitches and lag making the game unplayable. Had just one recent week where everything worked. Different computers, different internet connections, same problem.
Probably out of their hands, most likely an infrastructure issue. Sucks.Don't worry. I can handle PoE just fine and my latency is avg 30ms(to Frankfurt) and I still have some odd micro lags.But, overall, it's been rather stable.I hope in the future GGG will implement feature that allows you to reconnect to your previous session. I find the current implementation is frustrating as it will automatically kick you out of party whenever you disconnected from server. Respecting would be nice.
I will agree with people who want that. As games have gotten to where the visuals are better, PoE is a great game that I want to play but can't. So many people love the look of the game and to me it is a depressing world. I play games for fun and I no longer want to look at the world after a couple of hours. I hope this proves great for GGG.
I wish I could get the mechanics of the game with the graphics of D3.Good luck to all who are playing today and this weekend.And Diablo's not depressing?since when?Even if the overall plot of D3 is meant to be dark and depressing, I actually felt there's so much self-referential humour in Diablo 3's random sub-quest events throughout the game that the game felt like it was a tongue in cheek parody of the typical ARPG dark atmosphere at times. Not that that was necessarily a good thing.Still, Diablo in general I found to be slightly less dark than Path of Exile if only because human civilization was still in a working state in Diablo.
In Path of Exile, the extent of human civilization is all refugee camps (or bandit camps or brutal totalitarian fascist regime army war camps). Which makes sense because you're an exile in exiled lands, but I did find it a good bit more depressing than the Diablo games. There's also a 'humans are the real monsters' thing going on in Path of Exile. It was easier to distance myself from the horrors in Diablo 3 because demons will be demons so they're contractually obligated to be horrific assholes, but almost all of the horrible dark things in Path of the Exile are of human origin, which made it hit closer to home.I actually liked that it was depressing that way, myself, as it made the game and its plot stand out from the Diablo series, but it was still genuinely depressing.Yes, you're right. But if you like Warhammer or Dark Souls.you'll choose Path of Exile. Diablo wasn't really silly pre D III.
Sure, there were easter eggs, but overall it was.grimdark.Nice catch on differing origin of troubles! Overall, Path of Exile is more of a Wild West: Tame the land / survive / do your things afterward, while Diablo's a typical 'SAVE / DEFEND THE WORLD' schlock. Sure, it's enjoyable, but still very different than Path.Diablo's about the world and what you can offer it. It's not really your story.
It's Sanctuary / Leah / Deckard / Tyrael / Adria's. Meanwhile, Path of Exile is entirely about you and how you can get even with Dominus / Malachai etc. To use SWTOR lingo:Diablo III = Jedi KnightPath of Exile = Bounty Hunter(I think that one's the closest)(both are good)Ehm. I love Warhammer and Dark Souls. Still would not bother with PoE till they implement free respecs.
So far D3 for me is the best of the genre.Why people make excuses and attach weird philosophy to the discussion about quality of life improvements? There is no drawback for implementing free respec. Literally none. Since when more options = worse game? If it wasn't for that eerie claustrophobic feeling I get whenever I play this game these days, the lack of resets would probably keep me away anyways.
I start up the game after a long hiatus, look at the utterly massive passive tree, play around with a few builds in my head or on the skill planner, but just can't bring myself to click the 'Confirm point allocation' button or whatever it's called because I'm paralyzed by fear so I just leave it be and then leave the game for another half year (well, more specifically, I run around a bit before I start getting feelings of actual depression at how SQUISHED everything looks because the camera's zoomed in so damn much and then after that I leave. Dunno if they changed it to let you zoom out more since then but I haven't heard anything about it)This a thousand times over, far to zoomed in and cannot see enough real estate on my screen, the ugly models dont help but if i could play without the feeling of my face mushed against the windshield I would really enjoy the game, until that happens i will always be out.
Its the main visual fun of the genre and when you have such a small visual field its just bleh.You can now zoom way out and zoom way in. You cannot change the camera angle.Honestly?
The game is free. Give it a try. The graphic updates and model updates are very good. When I see people say graphics suck, I know they haven't touched 3.0. Graphics no longer suck.
The entire game has been given a graphic overhaul. New design elements have been added. New mob models in all acts, new mob designs. It it no longer oppressively dark overall as it was years back.What are you playing?I play Solo Self-Found (SSF). I've got several builds lined up, pretty much in order I plan to play them:Tornado Ranger:Because I love ranged bow classes. First time with this build.Firestorm Witch:Massive AOE.
And skeletons.Marauder Ice Crash:Because I love staves. No aiming required.Lazy Paladin:A long-time favorite. Very interested to see how it plays in 3.0. This guy is very tough. A little slower than the others, but also very forgiving of mistakes, like mistakenly opening the door to Argus, wandering in and saying, uhn, what's this?One of the things I like about each of these builds is the care the crafters took in making their posts, with detailed explanations about why this, allowing you to understand the underlying theorycrafting. And as a SSF player, these are all doable. 'Energy shield values have been reworked which was a huge change and has impacted a lot of the builds current and future.
This change impacted my friends and I more than anything. A lot of builds are based off CI.
I love this change though because I feel it will bring more variety to builds rather than everyone just going CI.' Captain here.CI = Chaos Innoculation, which makes you immune to chaos damage but your maximum health will reduce to 1.Thanks for this. I was gonna ask.By the way, I personally prefer when there are no free respecs / reskills.I remember when Blizz launched Lord of Destruction for D2, my friend and I both started playing a Druid in coop that night only to get to Diablo on Nightmare and find out that our specs were completely non-viable as he wiped the floor with us. I remember that weekend we started like 5-10 druids each. It was a great fun especially when I played a bearform druid with some stupid attack skill in which he was so slow that Diablo killed me before I even managed to land the first hit. We were laughing ourselves to tears that night.
It has been 15 years and we still laugh when I say 'Thomas' (the name of that druid).I understand how it can be frustrating / boring for some people though. Eh, I like Diablo III's approach to skill swapping but for some reason I just found the combat in D3.stale. No matter what happened it seemed like the enemies never felt any impact from my skills, and neither my character with theirs. Fights with my monk were just me and my enemy(ies) standing there spamming a couple of skills until the enemy died. No dodging, or blocks, or anything meaningful.For comparison with a similar combat system I never felt this way when playing Tree of Savior. I can't quite put my finger on it. If it wasn't for that eerie claustrophobic feeling I get whenever I play this game these days, the lack of resets would probably keep me away anyways.
I start up the game after a long hiatus, look at the utterly massive passive tree, play around with a few builds in my head or on the skill planner, but just can't bring myself to click the 'Confirm point allocation' button or whatever it's called because I'm paralyzed by fear so I just leave it be and then leave the game for another half year (well, more specifically, I run around a bit before I start getting feelings of actual depression at how SQUISHED everything looks because the camera's zoomed in so damn much and then after that I leave. Dunno if they changed it to let you zoom out more since then but I haven't heard anything about it)This a thousand times over, far to zoomed in and cannot see enough real estate on my screen, the ugly models dont help but if i could play without the feeling of my face mushed against the windshield I would really enjoy the game, until that happens i will always be out. Its the main visual fun of the genre and when you have such a small visual field its just bleh.You can now zoom way out and zoom way in. You cannot change the camera angle.Honestly? The game is free.
Give it a try. The graphic updates and model updates are very good.
When I see people say graphics suck, I know they haven't touched 3.0. Graphics no longer suck. The entire game has been given a graphic overhaul. New design elements have been added.
New mob models in all acts, new mob designs. It it no longer oppressively dark overall as it was years back.What are you playing?I play Solo Self-Found (SSF). I've got several builds lined up, pretty much in order I plan to play them:Tornado Ranger:Because I love ranged bow classes. First time with this build.Firestorm Witch:Massive AOE. And skeletons.Marauder Ice Crash:Because I love staves.
No aiming required.Lazy Paladin:A long-time favorite. Very interested to see how it plays in 3.0. This guy is very tough. A little slower than the others, but also very forgiving of mistakes, like mistakenly opening the door to Argus, wandering in and saying, uhn, what's this?One of the things I like about each of these builds is the care the crafters took in making their posts, with detailed explanations about why this, allowing you to understand the underlying theorycrafting.
And as a SSF player, these are all doable. If it wasn't for that eerie claustrophobic feeling I get whenever I play this game these days, the lack of resets would probably keep me away anyways.
I start up the game after a long hiatus, look at the utterly massive passive tree, play around with a few builds in my head or on the skill planner, but just can't bring myself to click the 'Confirm point allocation' button or whatever it's called because I'm paralyzed by fear so I just leave it be and then leave the game for another half year (well, more specifically, I run around a bit before I start getting feelings of actual depression at how SQUISHED everything looks because the camera's zoomed in so damn much and then after that I leave. Dunno if they changed it to let you zoom out more since then but I haven't heard anything about it)This a thousand times over, far to zoomed in and cannot see enough real estate on my screen, the ugly models dont help but if i could play without the feeling of my face mushed against the windshield I would really enjoy the game, until that happens i will always be out.
Its the main visual fun of the genre and when you have such a small visual field its just bleh.You can now zoom way out and zoom way in. You cannot change the camera angle.Honestly? The game is free. Give it a try. The graphic updates and model updates are very good. When I see people say graphics suck, I know they haven't touched 3.0. Graphics no longer suck.
The entire game has been given a graphic overhaul. New design elements have been added. New mob models in all acts, new mob designs. It it no longer oppressively dark overall as it was years back.What are you playing?I play Solo Self-Found (SSF). I've got several builds lined up, pretty much in order I plan to play them:Tornado Ranger:Because I love ranged bow classes.
First time with this build.Firestorm Witch:Massive AOE. And skeletons.Marauder Ice Crash:Because I love staves. No aiming required.Lazy Paladin:A long-time favorite. Very interested to see how it plays in 3.0. This guy is very tough. A little slower than the others, but also very forgiving of mistakes, like mistakenly opening the door to Argus, wandering in and saying, uhn, what's this?One of the things I like about each of these builds is the care the crafters took in making their posts, with detailed explanations about why this, allowing you to understand the underlying theorycrafting.
And as a SSF player, these are all doable. Fights with my monk were just me and my enemy(ies) standing there spamming a couple of skills until the enemy died. No dodging, or blocks, or anything meaningful.For comparison with a similar combat system I never felt this way when playing Tree of Savior.
Fights with my monk were just me and my enemy(ies) standing there spamming a couple of skills until the enemy died. No dodging, or blocks, or anything meaningful.For comparison with a similar combat system I never felt this way when playing Tree of Savior. If it wasn't for that eerie claustrophobic feeling I get whenever I play this game these days, the lack of resets would probably keep me away anyways. I start up the game after a long hiatus, look at the utterly massive passive tree, play around with a few builds in my head or on the skill planner, but just can't bring myself to click the 'Confirm point allocation' button or whatever it's called because I'm paralyzed by fear so I just leave it be and then leave the game for another half year (well, more specifically, I run around a bit before I start getting feelings of actual depression at how SQUISHED everything looks because the camera's zoomed in so damn much and then after that I leave. Dunno if they changed it to let you zoom out more since then but I haven't heard anything about it)This a thousand times over, far to zoomed in and cannot see enough real estate on my screen, the ugly models dont help but if i could play without the feeling of my face mushed against the windshield I would really enjoy the game, until that happens i will always be out.
Its the main visual fun of the genre and when you have such a small visual field its just bleh.You can now zoom way out and zoom way in. You cannot change the camera angle.Honestly? The game is free. Give it a try. The graphic updates and model updates are very good.
When I see people say graphics suck, I know they haven't touched 3.0. Graphics no longer suck. The entire game has been given a graphic overhaul. New design elements have been added. New mob models in all acts, new mob designs.
It it no longer oppressively dark overall as it was years back.What are you playing?I play Solo Self-Found (SSF). I've got several builds lined up, pretty much in order I plan to play them:Tornado Ranger:Because I love ranged bow classes.
First time with this build.Firestorm Witch:Massive AOE. And skeletons.Marauder Ice Crash:Because I love staves. No aiming required.Lazy Paladin:A long-time favorite. Very interested to see how it plays in 3.0.
This guy is very tough. A little slower than the others, but also very forgiving of mistakes, like mistakenly opening the door to Argus, wandering in and saying, uhn, what's this?One of the things I like about each of these builds is the care the crafters took in making their posts, with detailed explanations about why this, allowing you to understand the underlying theorycrafting. And as a SSF player, these are all doable.
I don't like the idea of respeccing. The entire thing is to be able to make, whatever you build, work throughout the content. It can still be played casually (I still call myself casual in PoE since I don't do any theorycrafting, but still play hc self found and doing just fine) without the need of planning.Respeccing is meh. And don't add subscription options to a F2P game that ACTUALLY works out really well. Don't add gaps.If you want to try a build; make sure to build towards those nodes that makes it possible to switch. Projectile nodes.
Then you can swap to whatever skill that uses projectiles. You might be limited to spell dmg, but combining respec points you get in the game and currency, that tbh isnt expensive, you can respec the more important nodes. I don't like the idea of respeccing. The entire thing is to be able to make, whatever you build, work throughout the content. It can still be played casually (I still call myself casual in PoE since I don't do any theorycrafting, but still play hc self found and doing just fine) without the need of planning.Respeccing is meh.
And don't add subscription options to a F2P game that ACTUALLY works out really well. Don't add gaps.If you want to try a build; make sure to build towards those nodes that makes it possible to switch. Projectile nodes. Then you can swap to whatever skill that uses projectiles. You might be limited to spell dmg, but combining respec points you get in the game and currency, that tbh isnt expensive, you can respec the more important nodes.If sub option only added unlimited 100% respec - why would this matter to you or anyone who is ok with making lots of characters?What if the respec was only limited to standard characters?So paid respec option for standard characters only, this would be bad for the game. If it wasn't for that eerie claustrophobic feeling I get whenever I play this game these days, the lack of resets would probably keep me away anyways.
Path Of Diablo Reddit
I start up the game after a long hiatus, look at the utterly massive passive tree, play around with a few builds in my head or on the skill planner, but just can't bring myself to click the 'Confirm point allocation' button or whatever it's called because I'm paralyzed by fear so I just leave it be and then leave the game for another half year (well, more specifically, I run around a bit before I start getting feelings of actual depression at how SQUISHED everything looks because the camera's zoomed in so damn much and then after that I leave. Dunno if they changed it to let you zoom out more since then but I haven't heard anything about it)This a thousand times over, far to zoomed in and cannot see enough real estate on my screen, the ugly models dont help but if i could play without the feeling of my face mushed against the windshield I would really enjoy the game, until that happens i will always be out. Its the main visual fun of the genre and when you have such a small visual field its just bleh.You can now zoom way out and zoom way in. You cannot change the camera angle.Honestly?
The game is free. Give it a try. The graphic updates and model updates are very good. When I see people say graphics suck, I know they haven't touched 3.0. Graphics no longer suck. The entire game has been given a graphic overhaul.
New design elements have been added. New mob models in all acts, new mob designs. It it no longer oppressively dark overall as it was years back.What are you playing?I play Solo Self-Found (SSF). I've got several builds lined up, pretty much in order I plan to play them:Tornado Ranger:Because I love ranged bow classes. First time with this build.Firestorm Witch:Massive AOE.
And skeletons.Marauder Ice Crash:Because I love staves. No aiming required.Lazy Paladin:A long-time favorite. Very interested to see how it plays in 3.0. This guy is very tough. A little slower than the others, but also very forgiving of mistakes, like mistakenly opening the door to Argus, wandering in and saying, uhn, what's this?One of the things I like about each of these builds is the care the crafters took in making their posts, with detailed explanations about why this, allowing you to understand the underlying theorycrafting. And as a SSF player, these are all doable.